A NODARA tool
Upload a logo, a silhouette or a hand drawing. Relieve separates dark from light, turns it into vector shapes and extrudes them to the size you choose.
| Control | What it does | When to use it |
|---|---|---|
| Threshold | Decides which grays become part and which become background | Raise it if details go missing; lower it if you get noise |
| Smoothing | Blurs the image slightly before tracing | For jagged edges or grainy photos |
| Ignore specks | Drops shapes smaller than the value, in pixels | For stray dots or scanner dust |
| Invert | Uses the light areas as the part instead of the dark ones | For light drawings on a dark background |
| What you see | How to fix it |
|---|---|
| You get a solid plate | Tick “Invert” or lower the threshold: the background is being read as part |
| Thin lines are missing | Raise the threshold and turn on “Thicken thin areas” under Finish |
| There are loose islands | Remove them with the Pieces tool, or raise “Ignore specks” |
| The letters fall apart | Add an outline base to hold them together |
Yes, if the photo has a clear subject on an even background. For portraits with lots of shades, you'll get a two-level silhouette, not a grayscale relief.
JPG, PNG and WebP. If you already have an SVG, upload it directly: no tracing needed.
Yes. In the Tracing menu, click “Download the traced SVG” to use it in other software or on a cutting machine.
No. Tracing happens in your browser and the image never leaves your computer.
About 800 pixels on a side is enough for most parts. Relieve traces at 720 px internally so the result is fast.